+2 votes
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by (5,746 points)

So as far as I could test, several loose stone piles spread over Tibia causes my character to go down instantly once I use a shovel or any equivalent item on it. Anyone knows why exactly that happens? I am pretty sure that things didn't use to be that way in the past.

An example that comes to mind is the one located at the entrance to Elvenbane. I can name a few other ones if needed, but I realized that it is not every loose stone pile with this effect.

by (1,351 points)
Some stones related to quests are are always "closed". When you use the shovel on them you'll enter the hole without opening it meaning that every person that wants to enter that place needs to use it's own shovel.
by (105 points)
+1
Supposedly it was an added feature introduced around the June 2016 Update and it was always intended to work this way.

Also if someone is standing on the loose stone pile and you shovel or tool it, that person will go down lol
by (5,746 points)
wait this is bizarre, lol. Idk what is the point of it, many quest involves pick holes and they do not suck you in.... Apparently, I could spot the Elvenbane hole opened once I went down and got up fast. Seems a bizarre mechanic but at least now we discovered a reason for it.

2 Answers

+1 vote
by (3,703 points)
The answer I found is that it was implemented in a update (2016) and that all loose stone piles should work like this, every time you use the shovel you go down but some loose stone piles didnt changed and that’s a bug that wasn’t solved yet...
by (5,746 points)
awesome! Please, if you find it, edit your answer and insert that! That would be great!
by (2,271 points)
+1
I have found if you stand diagonal to a stone pile and open it you dont auto drop.  Not sure if this is true for all holes but its worked on all the ones ive encountered
by (5,746 points)
wow, nice finding. Good to know about that.
+1 vote
by (63 points)
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Best answer
There are 2 different kind of loose stones that you can shovel out, one is the normal loose stone that are the entrance to a hunting zone (eg> trolls east of thais) and others are mission only loose stones (eg, east of the plains of Zao, near the boss teleport) the idea behind it was to protect the quest area so that only the quest doer would be able to get in, while sealing the entrance to people who already did it (eg missions that can only be done once). Since the idea was very well implemented they tried to (supposedly) do it on all loose stone, nevertheless there are some that still works in the old way.
by (5,746 points)
still kinda weird. If you go up once sucked by the hole, you gonna open the sealed hole... So technically an adventurer doing a quest can open the hole to curious people around... That's what I saw during my tests around Tibia. But thanks for answering me!
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