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by (17,393 points)
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I've always wondered why some spawns are blockable and others not. For example, Baleful and Bonny bunnies spawns are blockable. But what are the reasons why a spawn would be blockable?

related to an answer for: What monsters respawn can be blocked?
by (5,523 points)
I don't think there is any logic behind this. CIP decides some creatures are blockable and as far as I know there is no particular criteria.
by (564 points)
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+1
As a returning player, I'd ask a contrary question: why the hell mobs can now spawn in your face while you look at them? Is there any lorewise explanation other than toxic players? All the illusion of the world persistence is lost...
That's the golden rule of almost every game to trick trick our minds to believe that for everything there is a cause, and stuff don't just appear randomly – the weapon crate is an airdrop, or an enemy was there behind the corner all the time. The Giant Spider was small some time ago, as it grew from an egg, but maybe it was hidden somewhere between the narrow corridors of the dwarf mines and it came to claim a hunting territory of the previous incarnation that you've just killed... Right now, they're just continuously teleported from another plane of existence.

1 Answer

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by (50 points)
Generally old areas from old Tibia that have not changed have this problem. However, there are new areas where monsters also don't respawn if you are standing in their area, for example: "Guardian of Tales" and "Flying Book" on fire library section. Flying have normal respawn tales not. Here they probably specifically introduced such an option
by (2,426 points)
Not really. It's not about the locations, but about the creatures.
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