+2 votes
2,264 views
by (203 points)
view edits | bumped by
I know that when a monster like Ghastly Dragon curses a player that is already cursed, he resets the curse time without resetting the damage. Meaning the curse will cause more and more damage.

But, does that happen when a sorcerer casts curse on another player/creature ? If so, can't I keep cursing Gaz'haragoth to stack some damage before my world actually mobilizes to kill him for example ?
by (4,311 points)
When you say curse you mean attacks like  "Soulfire" rune or  spell "Holy Flash" (Utori San) that inflicts low damage along some turns?
by (203 points)
the spell Cast Curse (utori mort)

1 Answer

+1 vote
by (5,044 points)
view edits | edited by
 
Best answer

So I checked myself, in another player, and these are the results:

  • First Curse (utori mort): dealed a total damage of 155 during 20 hit turns (1-1-1-1-2-2-2-3-3-4-4-5-6-7-9-11-13-15-18-22-26)
  • Second Curse (before first ends): dealed a total adition damage of 235 during 6 hit turns (31-37-45-54-64-4)

Couldn't make a third one cause of the delay of the spell, so eventualy even beyong several sorcerers the spell will stop to deal damage because of the cooldown of renewing it.

by (203 points)
i mean if you yourself reapply the curse
by (5,044 points)
got it, editing
by (2,564 points)
+1
Does it work both on monsters and players? Can you stack the curse indefinitely, or are there any limits? It might need more research to answer the question completely.
...