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Is it a mechanic or something with the damage calculation?

field 01: 300 fire damage + 12.5 physical damage = 312.5 total damage
field 02: 300 fire damage + 25 physical damage = 325 total damage
field 03: 300 fire damage + 50 physical damage = 350 total damage
field 04: 300 fire damage + 100 physical damage = 400 total damage
field 05: 300 fire damage + 200 physical damage = 500 total damage
field 06: 300 fire damage + 400 physical damage = 700 total damage
field 07: 300 fire damage + 800 physical damage = 1,100 total damage
field 08: 300 fire damage + 1,600 physical damage = 1,900 total damage
field 09: 300 fire damage + 3,200 physical damage = 3,500 total damage
field 10: 300 fire damage + 6,400 physical damage = 6,700 total damage
field 11: 300 fire damage + 12,800 physical damage = 13,100 total damage


so why does REMOVING the physical protection (SSA) result in only 300 dmg taken?

1 Answer

–5 votes
by (-19 points)

Removing the SSA (Stone Skin Amulet) on the last fire field in POI (Pits of Inferno) negates the damage because the amulet has an internal delay before being consumed.

How Does It Work?

  1. SSA absorbs damage from any source up to a certain limit before breaking.

  2. When you step on the last Fire Field, the SSA is still active, but if you remove it at the right moment, it doesn’t get consumed.

  3. The game does not reapply the damage after the SSA is removed, so you don’t take the final hit.

Why Does This Happen?

  • The game processes damage based on the equipment you have at the moment of the hit.

  • SSA has a short protection delay before breaking.

  • If you remove it before this delay ends, the damage is negated instead of being transferred to your HP.

This technique is used to save SSA when crossing the Fire Fields in POI, ensuring that it doesn’t break unnecessarily.

Tip: Practice your timing to remove it at the right moment and avoid the final damage!

by (1,535 points)
+2
I understand, and after testing it myself, I have to agree with those who disagree with Liamas. It’s disappointing to see that instead of acknowledging the issue and addressing it, there's a persistent refusal to recognize it as a bug—even when it behaves differently than it does for other vocations.

That said, I suppose it ultimately falls under “their game, their rules.” Still, this kind of approach is exactly one of the reasons why Tibia struggles to grow and instead continues to shrink. The unwillingness to fix clear inconsistencies—and instead reframe them as intended features—gives the impression that CipSoft would rather protect its stance than be transparent or fair.

It’s disheartening, especially for veteran players. If this wasn’t a mistake, then it feels like a design choice made in bad faith—misleading at best, and at worst, deliberately exploitative. I guess I’ll have to adjust my own understanding and responses to accommodate the blind reality CipSoft chooses to uphold. And that, frankly, is a shame.

But I do thank you for sharing more insight. I believe that’s exactly what TibiaQA is meant to be about—helping each other understand the game better, even when the official stance falls short.
by (33 points)
+1
I completely agree with you, and I'm glad to hear there's people testing the paths now, now I wonder if the monk path's last tile can have its damage negated with a stone skin amulet, but considering that only a level 2000~ paladin can survive it normally, I don't think anyone will be willing to take the risk in short term (even with SSA on, the damage should be around 10000).

Also, wouldn't the 11th sqm of the monk path still hit for 13300 if you wear a SSA during it? Because odds are it functions the same as the 11th sqms of the other passages.
by (1,535 points)
we used a char that was going to become a monk so rooking it was no issue, to answer your question we coudnt test how much damage could do the last fire although someone on the forum made the calculations and was with stone skin 51000 and without 510000
removing your stone on the 11th sqm does not negate the damage either you get full damage we dont know either how much is it since it killed the tested its completely mana plus life
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