Hey everyone, one thing that really bothered me recently: Why Cipsoft does not tend to publish the exactly changes made in the game usually?
I've seen it before, when there is a nerf change or a experience change, I feel that the company purposedly does not publishes all of the details of the changes. This really bothers me because on several games you can read the description of changes executed with a high level of details. I don't really see on why Cipsoft tends to release vague information regarding changes.
A great and recent example would be the change related to the last game patch, with several monsters that had their loot or xp altered: https://www.tibia.com/forum/?action=announcement&announcementid=98&boardid=89516
Hunting Ground | New Focus | Change in Gold Gain | Change in XP Gain | Affected Monsters |
Grounds of Plague | Gold XP | moderate decrease | significant decrease slight decrease | - Grimeleech
- Hellflayer
- Plaguesmith
|
Grounds of Destruction | Gold XP | slight decrease moderate decrease | significant decrease slight decrease | - Hellflayer
- Juggernaut
- Vexclaw
- Fury
|
Secret Library | XP | moderate decrease | slight decrease | - Rage Squid
- Burning Book
- Guardian of Tales
- Icecold Book
- Suid Warden
- Animated Feather
- Biting Book
- Energetic Book
- Energuardian of Tales
- Ink Blob
- Brain Squid
- Knowledge Elemental
- Cursed Book
|
Deep Desert | Gold | no change | moderate decrease | - Skeleton Elite Warrior1
- Undead Elite Gladiator2
|
Grounds of Damnation | Gold XP | moderate decrease significant decrease | significant decrease slight decrease | - Grimeleech
- Hellflayer
- Vexclaw
- Dark Torturer
|
Asura Palace | XP | moderate decrease | no change | - Hellspawn
- Dawnfire Asura
- Midnight Asura
- Hellhound
|
Grounds of Despair | Gold XP | slight decrease moderate decrease | moderate decrease slight decrease | - Grimeleech
- Hellflayer
- Vexclaw
- Spectre
|
Rathleton Catacombs | XP | moderate decrease | slight decrease no change (apart from slightly decreased Hellhound) | - Juggernaut
- Hellspawn
- Destroyer
- Grim Reaper
- Dark Torturer
- Glooth Golem
- Rustheap Golem
- War Golem
- Hellhound
|
Lower Glooth Factory | Gold | moderate decrease | moderate decrease | - Glooth Golem
- Metal Gargoyle
- Rustheap Golem
- War Golem
- Devourer
- Glooth Anemone
|
Carnivora's Rocks | Gold | moderate decrease | moderate decrease | - Spiky Carnivor
- Menacing Carnivor
- Lumbering Carnivor
|
Halls of Ascension | Gold XP | slight decrease moderate decrease | significant decrease slight decrease | - Grimeleech
- Hellflayer
- Juggernaut
- Plaguesmith
- Vexclaw
- Dark Torturer
- Fury
- Hellhound
|
Grounds of Fire | Gold XP | slight decrease moderate decrease | significant decrease slight decrease | - Vexclaw
- Hellflayer
- Grimeleech
- Fury
- Hellfire Fighter
- Hellhound
|
Nightmare Isles | XP | moderate decrease | no change | - Choking Fear
- Retching Horror
- Silencer
|
Lower Roshamuul | XP | moderate decrease | no change | - Silencer
- Frazzlemaw
- Guzzlemaw
- Choking Fear
- Retching Horror
|
Ancient Ancestorial Grounds | XP | moderate decrease | no change | - Deathling Scout
- Deathling Spellsinger
|
Buried Cathedral | XP | moderate decrease | no change | - Arachnophobica
- Gazer Spectre
- Burster Spectre
- Ripper Spectre
|
Dream Labyrinth | XP | moderate decrease | no change | - Crazed Winter Rearguard
- Crazed Winter Vanguard
- Crazed Summer Rearguard
- Crazed Summer Vanguard
- Arachnophobica
- Insane Siren
|
Lower Glooth Factory South | XP | moderate decrease | slight decrease | - Glooth Golem
- Metal Gargoyle
- Rustheap Golem
- War Golem
|
Oramond Mountain Hideout | Gold | slight decrease | moderate decrease slight decrease | - Fury
- Spectre
- Nightmare
- Dark Torturer
|
Lower Glooth Factory West | XP | slight decrease | slight decrease | - Glooth Anemone
- Glooth Golem
- Devourer
- Metal Gargoyle
- Rustheap Golem
- War Golem
|
1 From now on walks also across earth fields.
2 From now on walks also across energy fields.
In the post above made by Skeerio (community Manager), Cipsoft AVOIDS mentioning the exactly number, which would be a much more simple way of explaining what happened after the update.
Even worse than that, after changing for the first time, they did ANOTHER extra change and didn't bothered again on inserting the correct experience value of each mob.
Anyway, is there any place where a CM explain on why we have to request sometimes basic information related to changes instead of having it served to us?