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Ok, currently we got a lot of mysterious quests that are currently unfinished (or maybe not?) and also a huge quantity of finished quests with a lot of lore and complexity.

But what about the ones that existed for a while and were removed? What were the quests that are long gone? And among the ones removed by Cipsoft, what were the reasons if there was any? Can we still find any traces from these quests in Tibia?

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One of the removed quests/places is the old tutorial island quest on rook and the krakatonk’s demon it existed for a short period of time before Dawnport now you can only visit rook but you can still see the blue chest box upstairs of the temple...

There is also the old spell scroll quest in Thais troll cave it was removed when the spells scrolls were removed but you can still see it in the cave...
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Removed QuestTraces of Quest
The Beginning Quest

When Dawnport was added they removed access to Tutorial Island where The Beginning Quest takes place. Some items that were obtainable from the quest:

The old "Demon Legs Quest"

Demon Legs-  They used to be obtainable by the Demon Helmet Quest, when the quest system consisted of a chest with various items that could only be obtained once, they were meant to spawn after a full map reset (happens when an Update sends players to temple) but Knightmare forgot to set this and it was abused. Many players completed the quest and got the reward, therefore Demon Legs were not as rare as they were intended to be. The old Demon Legs quest was replaced by the Demon Helmet Quest many years ago.

With the Summer Update of 2008, came new quests, Demon Legs were one of the rewards in The Demon Oak Quest, making the once valued item a lot less valuable. Because of a miscalculation from CipSoft, the quest was too easy, so once again many players obtained Demon Legs shortly after the update. CipSoft then released a patch which made access to the Demon Oak area a lot harder so less than could complete the quest and obtain the legs.

Then with Updates/8.5 CipSoft released a new quest (Killing in the Name of... Quest), which as a reward allowed players access to the Demon Oak area, once again allowing players the chance of gaining these legs.

Blue Tome- The first way was to pick it up near the current Life Ring Quest, where it spawned once per map reset. The other way to obtain this item was as a reward from the Demon Legs Quest in the Hero Cave – this one was also supposed to spawn once per map reset, but on Antica, there was a bug causing the rewards to respawn every day instead. As a result, there are far more Blue Tomes on Antica than on any other world.

"Then there was a time with a heavy reliance on first-time explorations. That was still back in the earliest days of Tibia when we only had one game world, mind you. The idea was to only reward the first the player who reached a certain area while people getting there later would receive nothing - first come, first serve. However, this era was haunted by problems coming from another source: The server was quite unstable so there were numerous crashes. For instance, you could actually "kill" the server by using a distance weapon on a character that shared the same spot with you. A crashed server led to a reboot and the map was completely reloaded, too, so the treasures were obtainable once again despite the original idea of unique rewards. Only the unpredictability of when a reboot would take place (it could be days) prevented the worst. Yet, as you can probably imagine, the 'forced respawn' of treasures was quite commonplace - actually to an extent that people rather kept the bug a secret to abuse it. The implementation of the magic system made it even more flawed due to the imbalance between vocations, allowing certain vocations to get treasures with no risk at all by using invisibility to avoid monster fights. As you can see there was more secrecy about some abuse in the end then about a quest itself. With the dawn of reward chests and the like things loosened up a bit." Knightmare Stories IV. - The Secret of Secrets

So from one of Knightmare's Stories, items from map resets were considered "quests" here are some examples of items (Past and presently, their might've been other ways to obtain the item from what I mention)

Removed "Quest"Traces of Quest
Yellow RoseSpawned somewhere in Ab'dendriel (Unconfirmed) Acquired also during a bug.
Grey TomeUsed to spawn once per map set in Mintwallin
Green TomeUsed to spawn on the Isle of the Mists
Silver NecklaceUsed to spawn in the Bonelord Cave below Wyda's Hunt
Horned Helmet Used to spawn in what's now the Bright Sword Quest every map reset
Winged HelmetUsed to spawn with some Gold Coins in the Thais Lighthouse where the Dark Shield Quest is
Bronze NecklaceOne time spawn at Venore Swamp

Source is Tibia Fandom if you click on the links it will redirect.

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