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There is a spike sword on Rookgaard, is there anyway to obtain it?

3 Answers

+2 votes
by (495 points)

There are no reports of anyone obtaining this sword on Rookgaard, with exception of illegal transfers from mainland. There are many fake screenshots, videos, and theories about the potential quest, they are explained in the compendium.

Source: sword of fury compendium

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Well, putting it in short terms, the majority of the community still clueless if there is a quest to get it.

I must also say that there is another famous theory regarding the mentioned legendary sword, and I'm particularly confident that it is what makes sense after you analyze the whole story behind the sword: It was possible to obtain it in the past, but for some unknown reason, it was permanently removed from the game some vital steps needed to complete the quest.

This video below that I found about the subject is absolutely pleasant to watch if you appreciate well done Youtube content, RPG and of course, Tibia. Check it out, I recommend to anyone that appreciates the game to enjoy the material compilation that this user sorted out. You basically will find out on this video everything important about the famous sword:

(some spoilers ahead, I guess. But it is full of speculation with a really good research supporting it, along with some cool facts that I discovered only after watching it. The video ends leaving with the spectator the right to think if there is a occult quest regarding this item)

https://www.youtube.com/watch?v=_CylR-jI3Cs

by (5,746 points)
One important thing to mention: The comments on this video can be really interesting if you want to delve even more deep on theories and possibilities regarding Rook. Crazy to think on how old this Island is.
+1 vote
by (4,937 points)

From reddit:
 

Something I noticed a while back and I just decided to post it here for some extra help.

I've been doing some more digging on the sword of fury and the leaked files. I noticed a few lines in the script are messing around with a water tile next to the sword of fury. You can't see that far in game so there's no way to really see what's going on there. It reminds me of something similar that happened in the Jakundraf desert with the old silver mace quest.

My theory is that the script could possibly be teleporting the sword to that tile and then teleporting it back to the island on reset but that doesn't make much sense bc cipsoft could just write in the script to "create object" and "remove object" instead of moving it. In the Jakundraf desert script it seems to move an item(silver mace) from one of the 3 tiles located out of sight to a position in the starting room of the 10k quest.

Basically I would like some help to find out why the script would be do anything at all with this random ass tile.

also you can stand directly underneath this water tile location in a cave 1 floor below.https://imgur.com/a/bfKyTw8

Here is the full code from the file.

Collision, IsType (Obj1,371), IsPosition (Obj1,[32169,32157,08]), IsPlayer (Obj2), IsObjectThere ([32104,32082,07],4615), IsObjectThere ([32102,32084,07],2123) -> DeleteOnMap([32101,32085,07],3271), EffectOnMap([32101,32085,07],14), ChangeOnMap([32100,32084,07],2123,2125,0), ChangeOnMap([32101,32084,07],2123,2125,0), ChangeOnMap([32102,32084,07],2123,2125,0), ChangeOnMap([32100,32085,07],2123,2125,0), ChangeOnMap([32102,32085,07],2123,2125,0), ChangeOnMap([32100,32086,07],2123,2125,0), ChangeOnMap([32101,32086,07],2123,2125,0), ChangeOnMap([32102,32086,07],2123,2125,0) " ===C==="

Collision, IsType (Obj1,371), IsPosition (Obj1,[32066,32068,10]), IsPlayer (Obj2), IsObjectThere ([32104,32082,07],4597) -> ChangeOnMap([32104,32082,07],4597,4615,0) " ===C=== ===A==="

END

by (4,937 points)
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+2
But As far as I know there is no chance to get it today, time ago there was a way. Also, I remember that there was a high level 100 on Rookgaard and Cipsoft gave to him a Spiked Sword.
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the lvl 100 on rook did not get the spiked sword he was given scale armor for being the first his name was sunrise. later on he was hacked and taken to the main land.
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Its what chatgpt say about it
Both of these lines of code appear to be written in the context of the Tibia game, and involve checking conditions related to objects and positions within the game world, and then performing various actions based on those conditions.

The first line of code appears to be checking whether certain conditions are met before performing a series of actions. Specifically, it checks whether there is a collision, whether Obj1 is of type 371, whether it is at a certain position, whether Obj2 is a player, and whether certain objects are present at specific positions. If all of these conditions are met, it will then delete an object at a certain position, add an effect to the map, and make several changes to the map.

The second line of code appears to be checking similar conditions, but with a different set of objects and positions. If these conditions are met, it will make a change to the map.

Without more context about the game and the specific objects and positions involved, it's difficult to say exactly what these lines of code would do in the game. However, it seems likely that they are related to modifying the game world in some way based on certain conditions being met.
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