+3 votes
2,340 views
by (1,057 points)
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I just saw a video that a player spent approximately 10k dollars forging a +7 tier 4 item and than transferring to a soulbleeder. So I started wondering myself how much would it be necessary to spend in order to obtain a soul item +10.

I know that the lucky factor is strong so it is hard to estimate properly, but I'd like to know, in ideal conditions (no failing) and considering a medium price to the cheapest soulwar item (again, I know that this varies depending on which world you play, but let's take a medium value)

I searched some articles about the forge but didn't see anywhere the prices to forge items tier 4 to +8, +9 or +10.

Can anyone give me some source so I can calculate it? (Or gimme already the calculations done). 'd appreciate that
by (2,426 points)
+1
The no-failure result would be very easy to calculate if we knew the fees to fuse Tiers 8, 9 and 10, but we don't. We'll only know these numbers when someone tries to do it, so until then any calculations you see will be based on assumptions of these fees and likely inaccurate.
by (1,057 points)
Oh, I thought there was somewhere this info. Thanks for the answer, Lee
by (7,008 points)
+1
The guys who make the first item tir 7 estimate a 250k dollars for a tier 10. BUT THEY SAY it can be more for differents variants.

1 Answer

+4 votes
by (1,533 points)
view edits | edited by

Thanks to Guild stats calculator we can simulate the average cost and item requirements for a t10 item:

So basically it will cost 171.5kkk plus 3517 items plus 8447 exalted core in average (422350 sliver), if we supposed that average sliver price is 10k and you are using 1kk items as source it will be another 3.6kkk extra, a total of 175.1kkk~  to get 1 single t10 base item (that later you would probably transfer to a BIS), basically to get a t10 BIS it should round 500k$ if im not mistaken (due 175.1kkk in a world with tc at 28k and buying those at 9.5$ is something close to 237k$)

Anyway in reality none of those things is properly calculated, if you try to buy that huge ammount of gold you will end up blowing up an entire economy which will increase the price or simply you will run out of all the gold in that and subsequent worlds, which will consequently reduce the rate gold/tc doing all this a lot expensiver and unrealistic, all this without taking into account the amount of items needed. there's no way to know anything with certainty rather than the average price of the fee which is pretty high by itself.

by (17,393 points)
Wow thats insane lol
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