Chains up to 5 creatures prioritising ranged creatures. Creatures hit are turned into melee fighters for 12 seconds and change their target to the caster for 6 seconds.
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Encadena hasta 5 criaturas dando prioridad a las criaturas a distancia. Las criaturas golpeadas se convierten en luchadoras cuerpo a cuerpo durante 12 segundos y cambian su objetivo al lanzador durante 6 segundos.
This spell is similar to the Royal Paladin's Divine Dazzle with the difference that it challenges affected ranged creatures. It is useful in team hunts to avoid distance fighter creatures from targeting the rest of the team, as well as preventing creatures from running in low health, making it also useful for knights when solo-hunting this type of creature.
It's important to note that it will only hit up to 5 creatures, whereas Challenge can hit up to 8. Furthermore, it cannot be used in rooms of Lever Bosses to prevent boss mechanics from becoming easier than originally intended. These two factors mean that Knights should still have Challenge ready to be used even after they acquire Chivalrous Challenge.