+2 votes
863 views
by (1,351 points)
view edits | edited by
If a monster goes too far from its home (respaw place) it'll disappear. I know that CIP implemented it to avoid luring strong monsters to places they're not supposed to be. For example it was possible to lure giant spiders to the dwarven bridge that connect Carlin to Venore / Thais.

But my question is. How far can a monster walk from it's home before it disappears? Is this distance relative to the strength of the monster?

1 Answer

+1 vote
by (17,377 points)
selected by
 
Best answer
For normal creatures it's a 50 sq distance before they poof.

For certain creatures that are prone to luring abuse or near a spawn where vulnerable players are it depends on the creature.

For raid creatures they can still be lured.

So it all depends on the spawn and the creature itself ♡

https://tibia.fandom.com/wiki/Luring
by (1,850 points)
–1
Dunno why u add there answer if on main page 2 posts have that info lol
by (17,377 points)
+1
love, his question is different than my other 2 imo. he was asking about the distance for normal creatures. i asked about raids and length of those that poof. although his question is vastly similar to my other 2 i just include information for all to sync it all in one place.
by (1,351 points)
It should be expected from a user to read every topic on TibiaQA. The question is marked as duplicated to a different question. The answer as inside the other question but the question is different. No user will go and search "which creatures will vanish at a smaller luring range than normal" when they don't even know what is the "normal" range that monster disappear.
...