+1 vote
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What does increase when a player levels up?

The most obvious is HP/MP, cap, and speed. Are there other benefits?

2 Answers

+4 votes
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Best answer

Every Level a character obtain:

  • MP/HP/Capacity Varying on their vocation.
  • +1 speed
  • Since lvl 51: +1 promotion point (which unlocks benefits in the skill wheel).
  • +1 Damage/healing each certain amount of levels depending on your threshold:
     
    • From lvl 0 to 500: +1 dmg/healing every 5 levels.
    • 501-1100: +1 dmg/healing every 6 levels
    • 1101-1800: +1 dmg/healing every 7 levels
    • 1801-2600: +1 dmg/healing every 8 levels
    • 2601-3500: +1 dmg/healing every 9 levels

And it continues increasing +100 levels per stage and +1 level required to obtain the +1 dmg/healing (example next stage is 3501-4500 +1 dmg/healing every 10 levels).


In the other hand there are other things that also increase with your level, most of these are fee:

Blessings:

  • Each regular blessing cost 20k + 75 gp per level after level 120.
  • Each enhanced blessing cost 26k +100gp per level after lvl 120.

Prey rolls:

  • 150 gp per level.

Charms

  • 100 gp per level

 Source:

TibiaWiki:

preys
Damage/healing+speed
Charms

0 votes
by (32 points)
With levels your damage increases aswell,

you can check this out here: https://guildstats.eu/character-hits

The diffrence is not huge though, for example, level 100 with 100 melee skill, using 50 attack weapon, would deal best hit of 458hp, while level 200 would make best hit of 478hp

regards
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