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Hi All,

What is best setup for asuras on rp?

How should be build skill wheel?

Which branch should I do?

Can anyone help?

You think granade is better there or that 3x3 field that increase your damage?

450 to, 106 distance, 30 mlv
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Pls elaborate a little more, like your lvl skills and set you're using
by (1,533 points)
in addition i will say, field vs granade depends greatly on your playstyle, you can still kite but both spells have advantages and disadvantages specially in there, if you don't feel comfortable with them even other branchs could be better for you, but yeah, we can't recommend you anything if we don't know at least your lvl.

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I tested the hunt at rapid respawn (palace + mirror entrance, not encounters with true asura) by myself at lvl 380 ml 31 dist 113 base,  before* gem atelier:

My skill wheel was focused on grenade, I had 2 prey (loot/exp), 3 charms (freeze on hellspawn, divine wrath on dawnfire and wounds on midnight),  I did 3kk exp/hr raw 100% hunting each 15m with summon , I think grenade is superior to empowerment since you must continuously kite (walk-attack between turns to optimize the hunt), and since now we don't rely on specific bonus you can simply reveal gems for your preferred side until you get fire resistance.

Also worth to mention that since you can't activate stage 2 in one side and now we obtain +1 damage per vessel unlocked is wise to unlock all the vessels at 1st stage since is +1 free damage/healing (damage that I didn't had on that time), this is how i use my wheel right now (take into account i rolled the +2 fire resistance lesser gem by myself):

 

If by any chance you can handle them with utito consider going for south-west side to unlock that perk-vessel even if you choose grenade as your main perk since it will allow you to insta-run after finishing a pull (I tried this at marapur turtles and works a lot), also don't unlock the divine dazzle augment here is only useful with both augments otherwise is a waste of points.

My prev wheel had to look like this:

 

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