Considering that it might be diffcult to obtain the potions from TibiaDrome or they will be pricey, I am trying to make a plan of using them in specific situations to maximise the effect which i can contribute from them.As an example: Bestiary Betterment: which makes kills count twice for the Bestiary for one hour.
- Use it when I find a Yeti and afterword's going for the gollowing monsters like- Lizard Noble, Filth Toad, Infernalist's Warlock, Lost Exile, Gryphon, Mole, Dragonling, Infected Weeper, Nomad (blue ones);
- Or Use it during Rapid Respawn at the places with high density of different monsters like the Isle of Evil.
What are the other best uses for each Tibiadrome Potion?
This is a personal opinion.
- Bestiary Betterment
If you have one or two potions: Use if I found a rare creature like, Yeti or Midnight Panther (Just to save future time looking for it).
If you have a lot of these potions: Use in regular charm points hunting (Of course, use it on semi rare creature and not in a Rat).
Rapid Respawn Events can be good option.
- Charm Upgrade
Use only in the best/good places you can hunt at your level.
- Death Amplification
Use in places you only use Sudden Death to hunt or in bosses like Ferumbras (Of course if you have the elementary weapon).
- Death Resilience
Use on hunt places where the main damage taken is Death Damage.
- Earth Amplification
Use on hunt places were creatures are weak to Earth Damage (Of course if you have the elementary weapon).
- Earth Resilience
Use on hunt places where the main damage taken is Earth Damage.
- Energy Amplification
Use on hunt places were creatures are weak to Energy Damage (Of course if you have the elementary weapon).
- Energy Resilience
Use on hunt places where the main damage taken is Energy Damage.
- Fire Amplification
Use on hunt places where the main damage taken is Fire Damage (Of course if you have the elementary weapon).
- Fire Resilience
Use on hunt places where the main damage taken is Fire Damage.
- Holy Amplification
Use on hunt places where the main damage taken is Holy Damage (Of course if you have the elementary weapon).
- Holy Resilience
Use on hunt places where the main damage taken is Holy Damage.
- Ice Amplification
Use on hunt places where the main damage taken is Ice Damage (Of course if you have the elementary weapon).
- Ice Resilience
Use on hunt places where the main damage taken is Ice Damage.
- Kooldown-Aid
Dont use it is joke and useless.
- Physical Amplification
Use on hunt places where the main damage taken is Physical Damage (Of course if you have the elementary weapon).
- Physical Resilience
Use on hunt places where the main damage taken is Physical Damage.
- Stamina Extension
Double exp events can be good option.
- Strike Enhancement
- Wealth Duplex
Use only in the best/good places for loot you can hunt at your level. Remember you need be the player who deal more damage.
Double Loot Events and Rapid Respawn Events can be good option.
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