If you do not have defensive preys- please follow defensive suggestions strictly and make sure you have two Powerful Snake skin protection.
If you have preys, got higher level or feel more comfortable with the spawn- you might swap for offensive suggestions.
- Cobra Hood You see a cobra hood (Arm:9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Imbuements: (Empty Slot, Empty Slot).- Imbuements - Powerful Void + Skill improving (depending if you are Axe/Sword/Club user) For better offence
Alternative You see a terra helmet (Arm:9, sword fighting +2, club fighting +2, axe fighting +2, protection physical +5%, earth +5%).
Imbuements: (Empty Slot). Imbuement - Powerful Void - Option for better defense.
Lion Plate You see a lion plate (Arm:17, sword fighting +3, club fighting +3, axe fighting +3, protection physical +6%).
Imbuements: (Empty Slot, Empty Slot). For better offence.
alternative - Falcon Plate You see a falcon plate (Arm:18, shielding +4, protection physical +12%).
Imbuements: (Empty Slot, Empty Slot)..- Imbuements - - Powerful Vampirism +Powerful Snake skin - for Better defense
Soulbastion You see a soulbastion (Def:42, protection physical +10%, death +10%).
Imbuements: (Empty Slot). With Powerful Snake skin / Alternative is Falcon Escutcheon You see a falcon escutcheon (Def:40, protection physical +7%, fire +15%). With Powerful Snake skin
Falcon Greaves You see falcon greaves (Arm:10, distance fighting +3, sword fighting +3, club fighting +3, axe fighting +3, protection physical +7%, ice +7%) / Alternative option.- Fabulous Legs- You see fabulous legs (Arm:9, distance fighting +2, sword fighting +2, axe fighting +2, club fighting +2, protection physical +4%, fire +2%). - Greaves as first option due to better physical protection and skill.
- Pair of Soulwalkers- You see a pair of soulwalkers (Arm:4, sword fighting +1, club fighting +1, axe fighting +1, speed +15, protection physical +7%, fire +5%). Imbuements: (Empty Slot). / Cheaper option Cobra Boots You see cobra boots (Arm:3, speed +10, protection physical +6%).
Weapons: Soul Weapons As a first option, second affordable options below:
| Axe | Sword | Club |
One Handed (two imbuements slots) | You see a cobra axe (Atk:8 physical + 44 ice, Def:29 +2, axe fighting +2) | You see a gnome sword (Atk:10 physical + 42 energy, Def:29 +3, sword fighting +2, protection energy +6%) | You see a cobra club (Atk:8 physical + 44 fire, Def:29 +2, club fighting +2). |
Two handed (two Imbuements slots) | You see a phantasmal axe (Atk:5 physical + 49 fire, Def:32, axe fighting +2) | You see an eldritch claymore (Atk:6 physical + 50 fire, Def:33, +3 sword fighting, Cleave 3%) | You see a resizer (Atk:11 physical + 46 ice, Def:33, club fighting +2). |
Moon Mirror You see a moon mirror (protection death +5%).
Terra amulet You see a terra amulet (protection earth +20%, fire -10%) that has 200 charges left. / Alternative You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%) that is brand-new.
You see a prismatic ring (protection physical +10%, energy +8%) that is brand-new.
Cobra Vizier 1:
Poison Hit (200-400)
Chained Death Missile (600-900) - with around 50% chances of the activating by hitting creature.
Cobra Assassin2:
Physical attacks:
Basic (0-500)
Eruption Ball on itself (350-500)
Sparky Beak (380-500)
Poison- Shorter Poison T- Wave (240-400)
Cobra Scout3:
Physical:
Basic (0-450)
Groundshaker Box on itself (300-400)
Poison:
Distance attack (300-500
Poison Ball in target (200-350)
1. https://tibiopedia.pl/monsters/Cobra_Vizier
2. https://tibiopedia.pl/monsters/Cobra_Assassin
3. https://tibiopedia.pl/monsters/Cobra_Scout