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How does Dodge work exactly? Does is work with all special-conditions and how often it is “Triggered”?

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Dodge charm has a 10% chance of triggering for each attack received, the higher the number of attacks taken, the most efficient the charm will be.
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does it dodge 100% of the attack? does it work on status-condition attacks by monsters?
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it dodges 100% of the attack , but I dont understand the second part of the question
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Is it working with attacks like bleeding or poisoning etc
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