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by (2,271 points)
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Ive seen mention of the AI in reference to some bosses, such as Tyrn .

One of the eight bosses introduced with new AI.

source: https://tibia.fandom.com/wiki/Tyrn

Now I understand what A.I. probably refers to, but in practical terms, what does this mean and how does it affect the behaviour of these bosses?

Any help much appreciated

by (6,736 points)
Would be nice to add any source or literally anything, any explanation or link where you've seen something about "A.I" because I have no idea what you mean. I've killed Tyrn more than 20 times so I guess I know this boss quite well, however I don't understand the question.
by (6,736 points)
edited by
+1
Yyy ok. I just didn't notice that "Tyrn" is a link, that's why I didn't understand and suggested link. It would be better visible, if you pasted it as a quote and add the link with source below. It is also misleading, because when I read this question the main keyword for me is an "A.I of bosses" not "Tyrn". I think it is one of the most ridiculous downvote I ever get, but if suggestion to rewrite the question is in your opinion a good reason for giving other users downvotes - then ok, I don't have any further questions xD Next time, when something will be unclear for me in your questions I simply skip it and won't ask. Better not risk and get the downvote lol.
Ofc I'm not going to downvote you - as I mentioned I didn't understand what you mean, but it isn't equal that something is wrong with the question itself. Now I understand the question and I think I know the answer.

P.S. I corrected your question to make it clear.
by (2,271 points)
This one bothered me all night and on sleeping on it I came back to delete the question and write it in a better format. You have done that already and so my apologies and thank you for editing my question.

1 Answer

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Befor September 18, 2013 when Cipsoft implemented version 10.2 there were bosses in Tibia like Fernfang, THe Evil Eye, vampire lords, Dharalion, Man In The Cave, General Murius etc. Some of them drop rare items, most of them not. Mechanism of these bosses is simple - after some time (for example after 10-15 days counting from last kill) boss appears and when players meet him, the loot belongs to the one, who dealt the highest damage.

With version 10.2 Cipsoft implemented new bosses:

  • Shlorg
  • Furyosa
  • White Pale
  • Tyrn
  • Ocyakao
  • Hirintror
  • The Welter
  • Zushuka

Summary eight new bosses.

In that times, these bosses had completely new mechanism - in many cases they had special abilities and what is more important - thanks to the reward chest system - loot for everybody. These bosses were also the first random bosses where participation was the thing that decided who win the best loot, not only damage.

All of these eight bosses has the same note about new AI on Tibia FANDOM. I checked the meaning of AI and I guess that the author of this sentence meant "artificial intelligence". I think that it is about the completely new mechanisms of the bosses for that times (to kill Zushuka or Shlorg you have to do a small task before, just an example), and reward system. Even if bosses don't require to do any task, still about the best loot decides participation, which seems to be "more inteligent" than "best damage wins".

With implementing version 10.7 in Tibia appeard third mechanism of spawning - the particular monster among the respawn has ?% of chance to be replaced by the boss during spawn. In 10.7 we could meet with this mechanism in case of Crustacea Gigantica on the Seacrest Serpents grounds, but soon it was also done with bosses. To kill bosses like Burster, Mahatheb, The Mean Masher etc. you have to kill the respawn all the time and prey for luck :P

Nowadays "One of the eight bosses introduced with new AI." seems to be quite outdated and that's why probably you weren't sure, what exactly it means.

by (2,271 points)
+1
Perfect, thank you very much
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