+3 votes
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by (338 points)
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I've seen the prices of Tibia Coins decrease in the past couple months.

Is there something that sets the price of Tibia Coins vs Gold Coins? I know it depends on the economy of the server, but is there something that sets the minimum price for Tibia Coins? And what about the maximum price?

I remember looking at another question that shows the price of potions bought using tibia coins (casks, kegs) and compares with the price of potions in NPC. Is there something like that that sets a 'minimum price' on the price of tibia coins? I've also heard that training weapons also influence in the price of tibia coins.

4 Answers

+2 votes
by (5,059 points)
The economy on Tibia depends a lot on the economy of Antica , Antica is the reference to know how things will affect other worlds. The economy on Tibia is also based in the amount of broken respwns (those where you get a lot of exp and profit) like for example library. This kind of things break the economy with the inflaction, with this inflaction everything gets more expensive, and tibia coins price rises.

Sometimes with the Tibia events like double exp or double respwn algo moves the value of the Tibia coin because the demand exceeds supply.
+1 vote
by (1,322 points)
All I can tell you is that in my experience it can be influenced by events. For example, when the double xp weekend took place, the price of TC in my server went down, I believe because many people were selling TC to get money and buy exercise weapons (cheaper that way), the price of TC went down like around 1k maybe.

About the optimal price, I will let others help on the subject.
+1 vote
by (7,008 points)

There is no optimal price, because by example a high price can be good to some people who sell and bad to buyers.

Facts who influence the price of Tibia Coins:

  • Merged worlds (More players in one server, more offer and demand).
  • Double Respawn Events (Players need money to supplies, more players sold coin, more offer and lower price).
  • Double exp/skill Events (Players need money to supplies, more players sold Tibia Coins, more offer and lower price).
  • Antica Market (Players use it as estimation of Items rares and it have influence in the price of Items in Tibia Coin).
  • Respawns with a lot profits like Carnivoras Rocks (The players can get tons of money in more short time, so they buy more Tibia Coins so they create more demand).
  • Amount of Players on the server (More players in one server, more offer and demand).
  • Changes on the prices of supplies (The price of supplies reduce the amount of profit so players can buy to much Tibia Coins so the demand decress).
+1 vote
by (1,533 points)
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Certainly exists an optimal Price, it is that just couldn't be reached atm due the actual economy isn't as stable as should be (due factors that outstand players as the war between players where economy is used as countermeasure of a huge trouble), also exists troubles with the prices that Cipsoft itself put in their items sold through their own shop (this one part is more easily adjustable)

Even so, the optimal price should rely in a place between:

It is affordable and rewardable for Gold maker to sell their gold for TC on time wasted/TC rate.
It is affordable and rewardable for TC owner to buy Gold on TC/quantity of gold.
Fairness for both side

We have to take into account that Gold makers are players who spent time playing to sell gold for those who can't spent their hours playing (mostly grinding) so that time wasted should be equally rewarded.

Due exists some troubles with the economy (some huge troubles with incomes, lack of money sinks and ways to make player waste gold and inflation) and the aforementioned troubles between players the optimal price for TC is unstable and unclear, yet based on the prices of the items on store (lets say mounts, furnitures, excersise weapons, outfits, etc) the base price optimal  for TC Should:

Be higher than 10.5k Gold (base price of excersise weapon between 25 tc)
Not higher than twice the base price of excersise weapon -21k- (totally up to discussion)
Not so considerably higher on average counting Outfits in game (lets say assassin) against Tc featured outfits (Assassin fulls cost at most 5-6kk maybe? while at 21k a 570 TC outfit cost 11.97kk)

In an economy where beside wars players "gold makers" and "TC owners" could live together, the optimal price should round the 15-25kG/TC to be worthy for both parts enjoy the game with the actual features and prices.


update: seems like cipsoft consider that the atm tc prices in overall worlds (25k~) is okay and they would be probably working around those prices as it was suggested here: 
Exaltation Forge Insight.

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