+3 votes
773 views
by (45 points)
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I took a break from Tibia for a while and now as I came back I'm checking out all the new features from the updates I've missed. And as I'm learning about the bestiary I can see that some monsters have different rarity points. I'm wondering what decides that some monsters are more rare than the others? Because sometimes I kill a monster which I barely ever see such as Bog Frog just to see it has common rarity, while for example Water Buffalo has maximum rarity.

3 Answers

+1 vote
by (576 points)
The main factor for rarity in this system is most likely the availability of said monsters. While you can always go and kill some bog frogs in shadowthorn water buffalos only occur during a raid (which is a common raid, hence why its 2/4 rarity). This ramps up to 4/4 rarity for monsters like Crustea and Midnight Panther.
by (45 points)
According to my cyclopedias bestiary entry it has 4/4 rarity and not 2/4, and that's why it seems weird to me because as you said it is very common raid
0 votes
by (1,570 points)

In my opinion, a high rarity is assigned to monsters that once killed do not show themselves again, that why some "rare" monsters like Sight of Surrender it has a low rarity, although it does not spawn much, and water buffalo ones killed dont respawn and that why have max rarity and need kill only 5

0 votes
by (5,678 points)
Of course, the main "rarity" it has rarely common monsters. Unfortunately, I don't understand sometimes how the number of monsters is selected for unlocked bestiaries, just as the monster's difficulty isn't always the same. eg cyclops drone has 3 stars difficulty, which in my opinion is quite funny, or killing elf x500, elf scout x500 and elf arcanist same x500. The next example? Midnight asura x1000, Dawnfire Asura x2500 and Frost flower asura x1000. Sometimes it's difficult to figure out what CipSoft meant by fixing this.
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