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Spending time in a conversation with my Tibian friends I don't know how we get this dilemma, why all bosses (except the last ones) from quest are to 5 players if Tibia has only 4 vocations?

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This may not answer your question but 5 players in a party is a very ordinary team set-up found in most MMOs. It gives room for 1 tank, 1 healer and 3 damage dealers (dps). And even if there's only 4 vocations, some vocations can fill several roles in the party.

I can't answer as to why this is the magic number - but I assume it has a lot to do with balancing the bosses. Also, since there's more damage dealers than tanks or healers it also makes sense for there to be additional spots for that role.
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Good question. Who knows what CipSoft meant. But in my opinion it's good that there are five places, if there were 4 places and for each profession there would be a problem with killing bosses. Now  it's easier to kill with five people :)
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