+1 vote
147 views
by (1,725 points)

In the "Imp-ossible Mission" of the "No Rest for the Wicked" quest, we must complete a task of killing 25 Charged Imps while preventing the counter of the Powercollector in the middle of the room from reaching 25. Whenever a Charged Imp steps on one of the sqms around the Powercollector, its counter increases by 1. So we have to kill the Charged Imps before they get close to the Powercollector.

In addition to the Charged Imps, there are also Imp Wardens in the room. We need to kill the Imp Wardens to increase the chance of new Charged Imps spawning. However, sometimes 2 or more Charged Imps will spawn at the same time, and that's when things start to lose control. And as time in the room progresses, the number of Imp Wardens in the room begins to multiply until a point where the room is filled with them.

During the test server, some players had a lot of difficulty completing this task. Although some changes have been implemented, the difficulty level of the task remains a bit high, especially when compared to the other tasks in the same quest.

So what is the best strategy to complete this task?

3 Answers

+1 vote
ago by (112 points)
I don't know if it's the best stragegy, but what worked for my team was to body-block the Power Collector with 2 players surrounded by imps and 3 players killing charged ones.

Took several tries to get it done
+1 vote
ago by
The team has to focus in 1 charged imp each time.

Till your team reach the score of 10 you have to kill every imp in the screen to make it easier to spawn charged imp.

After that put 2 player to block the charged imps and the rest stay out killing only charged imp... and if none comes out then start killing some normal imps.
+1 vote
ago by (154 points)
view edits | selected ago by
 
Best answer
I would Recommend the entire party of at least level 600+..... I did it on my Knight at level 460 and would say it was a challenge for the druid to heal at certain times during the end.

A Two knight situation would be great for this mission but not needed,   As the other Answers have stated it will start off slow and you will more than likely have to kill uncharged imps to make the charged ones spawn. now towards the end when many imps are spawning my team all grouped up around the Power Collector only attacking charged imps at a distance. We did not kill any regular imps around us to block charged ones from entering the Power Collector. Druid stayed casting MAS RES and MS and RP focused on killing.

This mission was passed on the first attempt, although pretty much everyone involved sure said it was a struggle.

TIPS

1.A Huge tip would be focus on the same Charged Imp when killing.

2. Keep using potions and spells for the safety for the party.

3. Energy Mitigation!!!!! Use imbuements or amulets for lower the overall damage being taken.
...