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There are spells that activate different possibilities in our houses in Tibia. Thanks to them we can decide who can enter our house, others allow players to open the doors.

For example using aleta sio we can write in a list of players' nicknames, who may enter our house, but they still can not using any doors.

aleta sio

What are all possible spells that we can use to manage our houses guildhalls?

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Tibia wiki has a list of all of the available house commands located here:

https://tibia.fandom.com/wiki/House

Here is an insert from the source: 

The House Spells

These are the house spells to modify the rights to a house. Note that some of these may require an elevated privilege, i.e. only owners can add subowners, only owners and subowners can invite, etc..

Words 
Action 
Descrption 
aleta sioEdit guest list Edit the list of characters that are invited into the house.
aleta somEdit sub-ownersEdit the list of sub-owners of the house. This spell can only be used by the main owner.
alana sio "character"Kick characterReplace character with the character's name. This will kick a player out of your house, to the front door. Everyone can cast this on themselves, but sub-owners and owners can cast this on other players within their home. This spell can be used from outside of the house and has unlimited range; you can cast it on the other side of the game world if the character is in a house you have the rights to.
aleta gravEdit door rightsUse this spell while either standing in a doorway or facing the door on either side of one. Edit the list of characters that can open and close the target door. While open, all characters that are on the house's invite list may enter even if they don't have rights to the door.

List Syntax

Players may have an invite list of up to 100 characters. Inputting more than this will simply not submit (it will revert to the previous stage). Thus, to invite over 100 characters another method must be used. Wildcards can be used to invite characters with similar names, guilds or even ranks of guilds. What follows is a table of symbols used in the guest, door and subowner lists of houses.

Syntax 
Function 
Example 
Matches 
StringSingle-character inviteRelambelia RoarsiaRelambelia Roarsia
#StringComment line#My best friend(line is ignored)
String*WildcardSantor*Santor
Santora
Santorius
String?Single-character wildcardHannibrag?Hannibraga
Hannibrags
Hannibrag
Hannibragius
*@StringEntire guild invite*@The Ruthless Seven(all members of the guild named 'The Ruthless Seven')
(all members of the guild named 'Followers of Palimuth')
String1@String2Guild rank inviteFollowers@The Ruthless Seven(all 'Followers' of 'The Ruthless Seven')
(all 'Minions' of 'The Ruthless Seven')
!StringSingle-character exclude
Used for exceptions to wildcards, guilds and guild ranks
Exact opposite of the single-character invite
 !Santoria PlantationSantoria Plantation

In the above table, red text indicates select characters that will not be invited or, in the case of an exclusion (!), strictly uninvited.

Always remember to put the exclude list on top of any wildcards that may interfere - the server does not interpret an exclude line after they have been invited, either explicitly or implicitly. That is, it reads the list as it is formatted, top-to-bottom. It can be good practice to put them on the top of the invite list. This will function as a universal exclusion list in case an edit to the list were made.

The symbols above can be combined but some symbols must start at the beginning of a line (#, !).

The question mark (?), marking a single-character wildcard, can be used anywhere in the name, e.g. A?ocalypse would match Apocalypse. They can be used multiple times in the same line, so Or?ha?a?l would match Orshabaal.

The hash (#) is meant to indicate a comment, and you can find one such comment on the top of your invite list, but if you try to input a custom comment, it will be removed when you submit it. It is unknown if this is intended, but in the meantime if you need comments you can use a tilde (~) which counts toward your 100 character limit although no character may have tildes in their name.

The asterisk (*), marking wildcards of infinite length, can be used anywhere in the line and may be used multiple times. In the example Aabaa Aabaa, A*a would match characters beginning with A and ending with A. A*b*a would take that a step further by inviting characters only with a B in the middle somewhere. By leaving a lone asterisk in the begininng of a line you will invite every existing player into the house.

Note that there are risks involved in using wildcards. A character may gain unauthorized entry if the wildcard pattern also matches their character name and they aren't on the exclude list. If the character list wouldn't otherwise change often and the list has less than 100 members, it is much safer to invite single players.

~~

Hope this helps. 

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