+1 vote
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by (2,564 points)
On Open PvP worlds, is it possible to get white skulled for healing someone that is involved in a PvP situation, even if I do not attack anyone? If so, how do I know whether I will get a white skull for healing someone?
by (3,703 points)
moved by
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No you don’t get a skull for healing someone in a fight.
by (2,564 points)
Can you back it up with a manual or any other resources? I don't think this answer is correct.
by (3,703 points)
why you don’t think it’s correct?
I looked in the tibia.com pvp guide and healing doesn’t count as an assistence kill... “you only get skull by hit another player, paralyze another player or help in a trap using a magic wall or blocking the way of a player 5 min before his death”
So yes you can heal white skull, black skull or red skull player without getting any type of skull...
by (2,564 points)
Reading Reddit a bit, it sounded like you cannot heal anyone that is inside a PvP situation, that you are not involved in. It means that you would need to somehow join the aggression to be able to heal. I don't know how exactly this works, but I think you cannot just heal anyone in a PvP situation (then again, I MAY be wrong)
by (254 points)
edited by
+1
this is a quote from tibia official manual
"To help a guild or party member in a critical situation, you can join the same fight. To do so, right-click on the other character and select from the context menu "Join Aggression". This way you are instantly transformed into the same PvP situations like the character you have joined. This means all these characters will receive damage from your area spell or be blocked from your magic wall, without the need to be aggressive with all of them beforehand. Be careful though, as this counts the same as if you had attacked every single of these characters yourself."
also this
"If a character is killed unjustified, its death has a certain value. Characters that have helped bringing this character down in some way will receive a certain percentage of the death's value. Characters who have actually dealt damage to the killed character will naturally receive the biggest share. However, also blocking or debuffing the victim as well as healing the attacker will fill up a character's bar of the unjustified points widget. As the system is additive, characters which have e.g. dealt damage to a character and blocked it will receive a higher share than characters who have only dealt damage."
so yes you can red skull by just using mas res if you have wrong expert mode on.
that is one of the differences between pvp and retro pvp
at retro "supporting (healing, blocking etc.) an attacker does not lead to any form of punishment"

check these here
https://www.tibia.com/gameguides/?subtopic=manual&section=combat#playerkilling
and here
https://www.tibia.com/support/?subtopic=gethelp&entryid=100
by (2,564 points)
Very good explanation, Moeln. You should post it as an answer so it can be upvoted and selected.
by (3,703 points)
Very good answer Moeln, never seen this type of support in a pvp fight so its good to know :D

1 Answer

+2 votes
by (254 points)
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Best answer

Yes you can get white, red and black skull if you heal someone who has a skull himself.

This is a quote from tibia official manual:

To help a guild or party member in a critical situation, you can join the same fight. To do so, right-click on the other character and select from the context menu "Join Aggression". This way you are instantly transformed into the same PvP situations like the character you have joined. This means all these characters will receive damage from your area spell or be blocked from your magic wall, without the need to be aggressive with all of them beforehand. Be careful though, as this counts the same as if you had attacked every single of these characters yourself.


also this

"If a character is killed unjustified, its death has a certain value. Characters that have helped bringing this character down in some way will receive a certain percentage of the death's value. Characters who have actually dealt damage to the killed character will naturally receive the biggest share. However, also blocking or debuffing the victim as well as healing the attacker will fill up a character's bar of the unjustified points widget. As the system is additive, characters which have e.g. dealt damage to a character and blocked it will receive a higher share than characters who have only dealt damage."


So yes, you can red skull by just using mas res if you have wrong expert mode on. That is one of the differences between Open pvp and Retro pvp. At retro PvP "supporting (healing, blocking etc.) an attacker does not lead to any form of punishment

Check the source here
https://www.tibia.com/gameguides/?subtopic=manual&section=combat#playerkilling 
and here
https://www.tibia.com/support/?subtopic=gethelp&entryid=100

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