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I mean, do we get double the effect for those items with the resting area bonus?

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When you have the reward streak double hit point (day 5) and mana regeneration (day 6) bonus from the reward shrine not only does it double regenerate your base rate when you eat food in a resting area (most depots, houses, temples, adventurer's guild)  but it doubles other regeneration items like soft boots or life rings for example. It doubles the amount it normally gives you. Please note all of this will be stackable, meaning the items will be added on top of your base regeneration. But of course, the timing of everything depends on the item so you'll see the numbers go up quite fast and at different times.

I'm a promoted Elder Druid, I tested this on myself. Let me explain it further-

  • I normally gain 1 hit point every 12 seconds and 2 mana points every 2 seconds for my base regeneration, which depends on your vocation. However, if I have the bonus I now gain 2 hit points every 12 seconds and 4 mana points every 2 seconds.
  • Now, if I put soft boots on my character normally without the bonus the soft boots would give me 3 hit points and 12 mana points per 6 seconds. Now, the soft boots give me 6 hit points and 24 mana points every 6 seconds.
  • If I decide to wear a life ring without the bonus the life ring normally would give me 8 mana points and 2 hit points every 6 seconds. If I have the double regeneration bonus the life ring will give me 16 mana points and 4 hit points every 6 seconds.

I wanted to paste you an official response from a CM as it is intended to work this way-

"Q: Could you please confirm if this is the intended effect of the double gain for the mana regeneration?
A: As far as I know, that effect is intended."

Source: https://www.tibia.com/forum/?action=thread&threadid=4561656&pagenumber=22

Additional sources:

https://tibia.fandom.com/wiki/Regeneration

https://tibia.fandom.com/wiki/Life_Ring

https://tibia.fandom.com/wiki/Pair_of_Soft_Boots

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